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r9 | laconic1 | 2009-08-02 09:32:38 +0000 (Sun, 02 Aug 2009) | 3 lines
Changed paths:
   M /trunk/AutoSalvage.lua
   M /trunk/AutoSalvage.mod
   M /trunk/OptionsWindow.lua
   M /trunk/OptionsWindow.xml

the +crit/+power option as available in v1.0.4 beta 
The castbar will now state the name of the item that is currently being salvaged. (sometimes this doesn't work if you are lagging a bit)
Turbo Mode - when enabled the 10 second delay before first salvage attempt will be shortened to 1 second, and the 30 second delay when not finding anything to salvage will be shortened to the normal 5 seconds between attempts.
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r8 | laconic1 | 2009-07-24 23:17:35 +0000 (Fri, 24 Jul 2009) | 1 line
Changed paths:
   M /trunk/AutoSalvage.lua
   M /trunk/AutoSalvage.mod
   M /trunk/OptionsWindow.lua
   M /trunk/OptionsWindow.xml

Added +power and +crit to autosalvage priority lists.  Haven't fully tested yet, so this is beta for now.
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r7 | laconic1 | 2009-07-24 02:29:55 +0000 (Fri, 24 Jul 2009) | 1 line
Changed paths:
   M /trunk/AutoSalvage.lua
   M /trunk/AutoSalvage.mod

Just some code clean up.
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r6 | laconic1 | 2009-07-17 23:55:03 +0000 (Fri, 17 Jul 2009) | 1 line
Changed paths:
   M /trunk/AutoSalvage.lua
   M /trunk/AutoSalvage.mod

Fixed issue of figurines without stats not autosalvaging.
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r5 | laconic1 | 2009-07-15 02:44:42 +0000 (Wed, 15 Jul 2009) | 1 line
Changed paths:
   M /trunk/AutoSalvage.lua
   M /trunk/AutoSalvage.mod

Added Auto Salvaging Figurings from regular backpack only (excluding last bag).
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r4 | laconic1 | 2009-07-12 03:49:14 +0000 (Sun, 12 Jul 2009) | 5 lines
Changed paths:
   M /trunk/AutoSalvage.lua
   M /trunk/AutoSalvage.mod
   A /trunk/OptionsWindow.lua
   A /trunk/OptionsWindow.xml

Added an options window.
/autosalvage now opens and closes the options window.
The options windows now shows a list of autosalvagable stats, and lets you change the priority.
Enabling AutoSalvage is now done from the option windows via a toggle button, or for those who want to macro, /script AutoSalvage.ToggleEnabled().
Delay between salvages lowered to 5 seconds, until no more are found then it delays for 30 seconds until you get another item, where it'll switch back to five.
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r3 | laconic1 | 2009-07-08 02:44:04 +0000 (Wed, 08 Jul 2009) | 6 lines
Changed paths:
   M /trunk/AutoSalvage.lua
   M /trunk/AutoSalvage.mod

Added curse debug substitutions
Adjusted time between salvages to 10 seconds (I'll test 5 seconds later and possibly set to that).
Set it for a 30 second cooldowns if it doesn't find anything in inventory.
Fixed issue where it thought rank 40's had one more bag than they did, causing it to salvage from last bag.
Added the rest of the base stats, no +crit/+power yet.
Released as beta.  Be warned, it still may not work 100% correctly.
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r2 | laconic1 | 2009-07-06 23:51:55 +0000 (Mon, 06 Jul 2009) | 1 line
Changed paths:
   A /trunk/AutoSalvage.lua
   A /trunk/AutoSalvage.mod

Initial working alpha.
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r1 | root | 2009-07-06 23:06:05 +0000 (Mon, 06 Jul 2009) | 1 line
Changed paths:
   A /branches
   A /tags
   A /trunk

"autosalvage/mainline: Initial Import"
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