Gcdsaver

Action Bars
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Please remember to keep info in regards to HOW an addon works, what it SHOULD do in the description and all temporary things(doesn't work now etc.) in the comments.

GCDsaver blocks abilities that will not be effective when target is immune (Immovable or Unstoppable) or can block abilities when the effect is already present (stacks of 1 up to 3).
To toggle the check SHIFT-Click the ability on the hotbar and an icon will indicate the check mode.
last updated: Tue, 15 Feb 2022 15:41:55 +0000 | written by:
Edit

Please remember to keep info in regards to HOW an addon works, what it SHOULD do in the description and all temporary things(doesn't work now etc.) in the comments.

Edit

Please remember to keep info in regards to HOW an addon works, what it SHOULD do in the description and all temporary things(doesn't work now etc.) in the comments.

VersionStatusChangesUploaderDownloads
1.0.10betaAssist must work again Kpi.211
1.0.9alphaImproved perfomance: Performance pass focused on reducing unnecessary work per frame. Changes: - Added watched-slot updates so normal refreshes only process configured hotbar slots instead of all 60 slots. - Added cached slot-state signatures to avoid redundant ActionBars.UpdateSlotEnabledState calls. - Added smart adaptive scheduling inspired by Pots Saver: - idle interval - burst interval - optional GCD sleep / burst window logic - Added effect-state caches for self, friendly target and hostile target to avoid repeated full GetBuffs scans during normal checks. - Added lazy buff priming after target changes so each target is only snapshotted once when needed. - Added cached ability metadata lookups. - Removed redundant button-visual refresh calls from the ActionBars.UpdateSlotEnabledState hook. - Rebuilt watched slots automatically when hotbars change. - Fixed settings normalization so saved false values are preserved correctly. - Added a settings checkbox for Smart GCD Optimization. Kpi.97
1.0.8beta-Added support for self-buff checks. -New self-buff modes added: S1, S2, S3: Abilities can now be blocked if the player already has 1, 2 or 3 stacks of the relevant self effect. -Fixed a visual bug where button markers disappeared after using abilities, even though the blocking logic was still working. -Improved marker redraw/update behavior so indicators remain visible more reliably after ability use and hotbar updates. Kpi.55
1.0.7stableRemoved checks: Not So Fast (SH), Eye Shot (SW), Declare Anathema (WH), Agile Escape (WE), Redirected Force (SM) Added checks: Git Out (BO), Mighty Gale (SM)SilverWF2230
1.0.6alphaTalladego3109
1.0.5alphaFixes, /assist should work again.Talladego647
1.0.4alphaimproved bufftracking a bitTalladego353
1.0.3alphamistyped ability idsTalladego352
1.0.2alphamore fixesTalladego296
1.0.1alphafixesTalladego331
1.0.0alphaTalladego313
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Talladego

Sat, 19 Feb 2022 21:42:24 +0000

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Assist should now work with version 1.0.5
Talladego

Sat, 19 Feb 2022 14:14:13 +0000

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At the moment this addon interferes with the /assist command, including SwiftAssist